Egg Repository

Pterodactyl Community Egg Repository

Banana Shooter

Banana Shooter is a free-to-play action game that offers a unique twist to the traditional survival RPG genre.

Read Me

Banana Shooter

Steam Page

Banana Shooter is a fast-paced, meme-filled FPS where you battle online or with friends. Collect bananas, play classic and chaotic game modes, and enjoy hilarious shooter action.

Requirements

  • You must have a Steam account that owns Banana Shooter to run the server.

Server Port

Banana Shooter requires one port.
You can use any available port.

PortDefault (example)
Server Port27015
Yolks
NameTag
ghcr.io/ptero-eggs/steamcmd:debianghcr.io/ptero-eggs/steamcmd:debian
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
App IDSRCDS_APPID2406780YesNo
Auto UpdateServer will check for updates on every restart. Use 0 to disable.AUTO_UPDATE1YesYes
Steam UsernameThis dedicated server requires a steam account that own a copy of the gameSTEAM_USERYesYes
Steam PasswordThis dedicated server requires a steam account that own a copy of the gameSTEAM_PASSYesYes
Steam AuthenticatonThis dedicated server requires a steam account that own a copy of the gameSTEAM_AUTHYesYes
Game Server Login TokenListing your server on the in-game list requires a Login Token to be set. https://bs-docs.readthedocs.io/en/latest/server/game-server-login-tokens.htmlSTEAM_GSLTYesYes
Server nameThe name of the server as shown in the server listSERVER_NAMEBananaShooterYesYes
ServerDo not change thisSERVERPterodactylServerYesNo
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

mkdir -p /mnt/server/Servers/PterodactylServer

cat > /mnt/server/Servers/PterodactylServer/Config.json <<EOF
{
  "Config_Version": "1.363",
  "Server": {
    "DLC_Only": false,
    "STEAM_GSLT": "",
    "VAC_Secure": true,
    "Enable_Scheduled_Shutdown": true,
    "Scheduled_Restart_Time": "T02:00:00",
    "Scheduled_Restart_Warnings": [
      "00:30:00",
      "00:15:00",
      "00:05:00",
      "00:01:00",
      "00:00:30",
      "00:00:15",
      "00:00:03",
      "00:00:02",
      "00:00:01"
    ],
    "Enable_Update_Restart": true,
    "Update_Shutdown_Check_Interval": 300.0,
    "Update_Shutdown_Warnings": [
      "00:03:00",
      "00:01:00",
      "00:00:30",
      "00:00:15",
      "00:00:03",
      "00:00:02",
      "00:00:01"
    ]
  },
  "Browser": {
    "Server_Name": "",
    "Description_Short": ""
  },
  "Game": {
    "Random_Map": false,
    "Random_GameMode": false,
    "Minimal_Player_Amount": 2,
    "Server_Type": 1
  }
}
EOF

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"