Counter Strike 1.6 - Vanilla Counter-Strike: 1.6 is a multiplayer first-person shooter video game developed by Valve Corporation.
Counter-Strike 1.6
Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to complete strategic missions. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
Component | Minimum | Recommended |
---|---|---|
Processor | - | - |
RAM | 1 GB | 2 GB |
Storage | 2 GB | 5 GB |
Ports required to run the server in a table format.
Port | default |
---|---|
Game | 27015 |
Source TV | 27020 |
Client | 27005 |
Steam | 26900 |
27015 is the default port, but any port can be used. The only required port is the Game port, server can run perfectly fine without other allocations.
Name | Tag |
---|---|
ghcr.io/ptero-eggs/games:source | ghcr.io/ptero-eggs/games:source |
Name | Description | Environment Variable | Default Value | User Viewable | User Editable |
---|---|---|---|---|---|
Server Hostname | This sets the hostname of the server. Example: "My Custom CS 1.6 Server" | HOSTNAME | Counter-Strike 1.6 Server | Yes | Yes |
Max Players (Slots) | SRV_SLOTS | 32 | Yes | Yes | |
Startmap | SRV_STARTMAP | de_dust2 | Yes | Yes | |
Pingboost | SRV_PINGBOOST | 2 | Yes | Yes | |
Game ID | The ID corresponding to the game to download and run using HLDS. The HLDS server ID is 90. This should not be changed. | SRCDS_APPID | 90 | No | No |
Beta branch | Leave empty for the public branch, for the legacy version select steam_legacy. | SRCDS_BETAID | Yes | Yes | |
Steam Username | Username associated wanted to be used. Not needed. | STEAM_USER | No | No | |
Steam Password | Steam Password for account. Not needed. | STEAM_PASS | No | No | |
Steam Auth | Steam authenticator code for the account. Not Needed. | STEAM_AUTH | No | No | |
Secure or Insecure | SRV_SECURE | secure | Yes | Yes |
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
## download and install steamcmd
# Ensure Steam credentials are set
if [[ -z "${STEAM_USER}" ]] || [[ -z "${STEAM_PASS}" ]]; then
echo -e "Steam user is not set."
echo -e "Using anonymous login."
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "User set to ${STEAM_USER}"
fi
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
# Needed for cs 1.6
./steamcmd.sh +@sSteamCmdForcePlatformType windows +login anonymous +force_install_dir /mnt/server +app_update "90 -beta Beta" validate +quit ## looking at cs 1.6
# Ensure listip.cfg exists
if [[ ! -f "/mnt/server/cstrike/listip.cfg" ]]; then
echo "// This file stores banned IPs" > /mnt/server/cstrike/listip.cfg
echo "Created listip.cfg..."
else
echo "listip.cfg already exists."
fi
# Ensure banned.cfg exists
if [[ ! -f "/mnt/server/cstrike/banned.cfg" ]]; then
echo "// This file stores banned Steam IDs and IPs" > /mnt/server/cstrike/banned.cfg
echo "Created banned.cfg..."
else
echo "banned.cfg already exists."
fi
# Ensure server.cfg hostname is up-to-date
SERVER_CFG_PATH="/mnt/server/cstrike/server.cfg"
if [[ -f "$SERVER_CFG_PATH" ]]; then
sed -i "s/^hostname .*/hostname \"${HOSTNAME}\"/" "$SERVER_CFG_PATH"
fi
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
echo "-----------------------------------------"
echo "Installation Complete!"
echo "-----------------------------------------"