Egg Repository

Pterodactyl Community Egg Repository

Night Of The Dead

Build defenses against nightly waves of zombies. Survive and escape the island.

Read Me

Night of the dead

Description

'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!

Server Ports

Portdefault
Game27015
Query27016
Yolks
NameTag
wine_latestghcr.io/ptero-eggs/yolks:wine_latest
Variables and Startup

Startup Command

wine /home/container/LF/Binaries/Win64/LFServer-Win64-Shipping.exe ?listen -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -console -log --CRASHREPORTS {{OTHER_ARGS}} & NOTD_PID=$!; sleep 5; tail -c0 -F /home/container/LF/Saved/Logs/LF.log --pid=$NOTD_PID

Variables

WINEDEBUG

Environment Variable: WINEDEBUG
Default Value: -all
User Viewable:
User Editable:
SRCDS_APPID

Environment Variable: SRCDS_APPID
Default Value: 1420710
User Viewable:
User Editable:
WINDOWS_INSTALL

Environment Variable: WINDOWS_INSTALL
Default Value: 1
User Viewable:
User Editable:
Auto Update

Auto update the server on start

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
Query Port

Environment Variable: QUERY_PORT
Default Value: 27016
User Viewable:
User Editable:
Server Name

Environment Variable: SERVER_NAME
Default Value: Pterodactyl
User Viewable:
User Editable:
Server Password

Environment Variable: SERVER_PASSWORD
Default Value:
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Server Admin Password

Environment Variable: SERVER_ADMIN_PASSWORD
Default Value:
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Difficulty

Environment Variable: DIFFICULTY
Default Value: Normal
User Viewable:
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PVP

1=PVE 0=PVP

Environment Variable: PVP
Default Value: 1
User Viewable:
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Savegame Name

Environment Variable: SERVER_SAVEGAME
Default Value: savedgame1
User Viewable:
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Winetricks Run

Environment Variable: WINETRICKS_RUN
Default Value: vcrun2022 corefonts
User Viewable:
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WINEPATH

Environment Variable: WINEPATH
Default Value: /home/container
User Viewable:
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Server MOTD

Environment Variable: SERVER_MOTD
Default Value: Welcome to the server.
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Extra Args

other arguments added to command line.

Environment Variable: OTHER_ARGS
Default Value:
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XVFB

Start XVFB in the background.

Environment Variable: XVFB
Default Value: 1
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Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed
## make needed dir
mkdir -p /mnt/server/LF/Saved/SaveGames
mkdir -p /mnt/server/LF/Saved/Config

curl -sSL -o /mnt/server/LF/Saved/Config/ServerSettings.ini https://raw.githubusercontent.com/ptero-eggs/game-eggs/main/night_of_the_dead/ServerSettings.ini

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash