Egg Repository

Pterodactyl Community Egg Repository

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.

Read Me

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!

https://store.steampowered.com/app/892970/Valheim/

Server Ports

Portdefault
Game2456
Query2457
Yolks
NameTag
ghcr.io/ptero-eggs/games:valheimghcr.io/ptero-eggs/games:valheim
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
Server NameName that appears in server browser.SERVER_NAMEMy ServerYesYes
Server PasswordServer password.PASSWORDsecretYesYes
World NameName to load if switching between multiple saved worlds.WORLDDedicatedYesYes
Public ServerPublic visibility of your server. Set it to false to make the server invisible and only joinable via the 'Join IP'-button.PUBLIC_SERVER1YesYes
App IDValheim steam app id for auto updates.SRCDS_APPID896660YesNo
LD Library PathRequired to load server libraries.LD_LIBRARY_PATH./linux64NoNo
Shutdown CommandCommands to trigger a server shutdown.STOPkill -2 $!; wait;NoNo
Auto UpdateEnable automatic updates.AUTO_UPDATE1YesYes
Enable CrossplayEnable crossplay support.ENABLE_CROSSPLAY1YesYes
Backup IntervalChange how often the world will save in seconds. Default: 1800 (30 minutes).BACKUP_INTERVAL1800YesYes
Backup CountSets how many automatic backups will be kept. The first is the 'short' backup length, and the rest are the 'long' backup length. When default values are used means one backup that is 2 hours old, and 3 backups that are 12 hours apart. Default: 4.BACKUP_COUNT4YesYes
Backup ShorttimeSets the interval between the first automatic backups in seconds. Default: 7200 (2 hours).BACKUP_SHORTTIME7200YesYes
Backup LongtimeSets the interval between the subsequent automatic backups in seconds. Default: 43200 (12 hours).BACKUP_LONGTIME43200YesYes
Beta BranchBeta branch of a steam app. Leave blank to install normal branch.SRCDS_BETAIDYesYes
Beta PasswordPassword for a beta branch should one be required during private or closed testing phases. Leave blank for no password.SRCDS_BETAPASSYesYes
Console FilterRemove unwanted outputs from the console.CONSOLE_FILTER/^\(Filename:.*Line:[[:space:]]+[[:digit:]]+\)$/d; /^([[:space:]]+)?$/dNoNo
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so