Egg Repository

Pterodactyl Community Egg Repository

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.

Read Me

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!

https://store.steampowered.com/app/892970/Valheim/

Server Ports

Portdefault
Game2456
Query2457
Yolks
NameTag
ghcr.io/ptero-eggs/games:valheimghcr.io/ptero-eggs/games:valheim
Variables and Startup

Startup Command

./valheim_server.x86_64 -nographics -batchmode -name "{{SERVER_NAME}}" -port {{SERVER_PORT}} -world "{{WORLD}}" -password "{{PASSWORD}}" -public {{PUBLIC_SERVER}} -saveinterval {{BACKUP_INTERVAL}} -backups {{BACKUP_COUNT}} -backupshort {{BACKUP_SHORTTIME}} -backuplong {{BACKUP_LONGTIME}} $( [[ {{ENABLE_CROSSPLAY}} -eq 1 ]] && echo " -crossplay ") > >(sed -uE "{{CONSOLE_FILTER}}") & trap "{{STOP}}" 15; wait $!

Variables

Server Name

Name that appears in server browser.

Environment Variable: SERVER_NAME
Default Value: My Server
User Viewable:
User Editable:
Server Password

Server password.

Environment Variable: PASSWORD
Default Value: secret
User Viewable:
User Editable:
World Name

Name to load if switching between multiple saved worlds.

Environment Variable: WORLD
Default Value: Dedicated
User Viewable:
User Editable:
Public Server

Public visibility of your server. Set it to false to make the server invisible and only joinable via the 'Join IP'-button.

Environment Variable: PUBLIC_SERVER
Default Value: 1
User Viewable:
User Editable:
App ID

Valheim steam app id for auto updates.

Environment Variable: SRCDS_APPID
Default Value: 896660
User Viewable:
User Editable:
LD Library Path

Required to load server libraries.

Environment Variable: LD_LIBRARY_PATH
Default Value: ./linux64
User Viewable:
User Editable:
Shutdown Command

Commands to trigger a server shutdown.

Environment Variable: STOP
Default Value: kill -2 $!; wait;
User Viewable:
User Editable:
Auto Update

Enable automatic updates.

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
Enable Crossplay

Enable crossplay support.

Environment Variable: ENABLE_CROSSPLAY
Default Value: 1
User Viewable:
User Editable:
Backup Interval

Change how often the world will save in seconds. Default: 1800 (30 minutes).

Environment Variable: BACKUP_INTERVAL
Default Value: 1800
User Viewable:
User Editable:
Backup Count

Sets how many automatic backups will be kept. The first is the 'short' backup length, and the rest are the 'long' backup length. When default values are used means one backup that is 2 hours old, and 3 backups that are 12 hours apart. Default: 4.

Environment Variable: BACKUP_COUNT
Default Value: 4
User Viewable:
User Editable:
Backup Shorttime

Sets the interval between the first automatic backups in seconds. Default: 7200 (2 hours).

Environment Variable: BACKUP_SHORTTIME
Default Value: 7200
User Viewable:
User Editable:
Backup Longtime

Sets the interval between the subsequent automatic backups in seconds. Default: 43200 (12 hours).

Environment Variable: BACKUP_LONGTIME
Default Value: 43200
User Viewable:
User Editable:
Beta Branch

Beta branch of a steam app. Leave blank to install normal branch.

Environment Variable: SRCDS_BETAID
Default Value:
User Viewable:
User Editable:
Beta Password

Password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.

Environment Variable: SRCDS_BETAPASS
Default Value:
User Viewable:
User Editable:
Console Filter

Remove unwanted outputs from the console.

Environment Variable: CONSOLE_FILTER
Default Value: /^\(Filename:.*Line:[[:space:]]+[[:digit:]]+\)$/d; /^([[:space:]]+)?$/d
User Viewable:
User Editable:
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash