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Valheim Plus Mod

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.

Read Me

Valheim Plus Mod

Author & Contributers

NameGithub ProfileBuy me a Coffee
gOOvERhttps://github.com/gOOvERko-fi

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage! https://store.steampowered.com/app/892970/Valheim/

Plus Mod

A HarmonyX Mod aimed at improving the gameplay quality of Valheim. The mod includes several different main features including modifiers to ingame stats of players, buildings and entities and a sophisticated system to build and place objects with high precision and a system to modify already placed objects with high precision. The general goal is to provide V+ as a base modification for your gameplay to increase quality of life, change difficulty or have a better experience in general. The mod also comes with a version and configuration control system for servers and users, allowing servers to make sure that only people with the same configuration are able to join their servers. Support: https://github.com/Grantapher/ValheimPlus Discord: https://discord.gg/AmH6Va97GT

!!! ATTENTION !!! All (Server + Clients) need to have a installed Valheim Plus Mod !!!!

Server Ports

Portdefault
Game2456
Query2457
Yolks
NameTag
ghcr.io/ptero-eggs/games:valheimghcr.io/ptero-eggs/games:valheim
Variables and Startup

Startup Command

export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=./BepInEx/core/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=./unstripped_corlib; export LD_LIBRARY_PATH="./doorstop_libs:$LD_LIBRARY_PATH"; export LD_PRELOAD="libdoorstop_x64.so:$LD_PRELOAD"; export templdpath=$LD_LIBRARY_PATH; export LD_LIBRARY_PATH="./linux64:$LD_LIBRARY_PATH"; export SteamAppId=892970; export LD_LIBRARY_PATH=$templdpath; ./valheim_server.x86_64 -nographics -batchmode -name "{{SERVER_NAME}}" -port {{SERVER_PORT}} -world "{{WORLD}}" -password "{{PASSWORD}}" -public {{PUBLIC_SERVER}} -saveinterval {{BACKUP_INTERVAL}} -backups {{BACKUP_COUNT}} -backupshort {{BACKUP_SHORTTIME}} -backuplong {{BACKUP_LONGTIME}} $( [[ {{ENABLE_CROSSPLAY}} -eq 1 ]] && echo " -crossplay ") > >(sed -uE "{{CONSOLE_FILTER}}") & trap "{{STOP}}" 15; wait $!

Variables

Server Name

Name that appears in server browser.

Environment Variable: SERVER_NAME
Default Value: My Server
User Viewable:
User Editable:
Server Password

Server password.

Environment Variable: PASSWORD
Default Value: secret
User Viewable:
User Editable:
World Name

Name to load if switching between multiple saved worlds.

Environment Variable: WORLD
Default Value: Dedicated
User Viewable:
User Editable:
Public Server

Public visibility of your server. Set it to false to make the server invisible and only joinable via the 'Join IP'-button.

Environment Variable: PUBLIC_SERVER
Default Value: 1
User Viewable:
User Editable:
Auto Update

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
Enable Crossplay

Enable crossplay support

Environment Variable: ENABLE_CROSSPLAY
Default Value: 0
User Viewable:
User Editable:
Beta Branch

Environment Variable: SRCDS_BETAID
Default Value:
User Viewable:
User Editable:
Beta Password

Environment Variable: SRCDS_BETAPASS
Default Value:
User Viewable:
User Editable:
Backup Interval

Change how often the world will save in seconds. Default: 1800 (30 minutes).

Environment Variable: BACKUP_INTERVAL
Default Value: 1800
User Viewable:
User Editable:
Backup Count

Sets how many automatic backups will be kept. The first is the 'short' backup length, and the rest are the 'long' backup length. When default values are used means one backup that is 2 hours old, and 3 backups that are 12 hours apart. Default: 4.

Environment Variable: BACKUP_COUNT
Default Value: 4
User Viewable:
User Editable:
Backup Shorttime

Sets the interval between the first automatic backups in seconds. Default: 7200 (2 hours).

Environment Variable: BACKUP_SHORTTIME
Default Value: 7200
User Viewable:
User Editable:
Backup Longtime

Sets the interval between the subsequent automatic backups in seconds. Default: 43200 (12 hours).

Environment Variable: BACKUP_LONGTIME
Default Value: 43200
User Viewable:
User Editable:
[System] Console Filter

Remove unwanted outputs from the console.

Environment Variable: CONSOLE_FILTER
Default Value: /^\(Filename:.*Line:[[:space:]]+[[:digit:]]+\)$/d; /^([[:space:]]+)?$/d
User Viewable:
User Editable:
[System] Steam AppID

Valheim steam app id for auto updates.

Environment Variable: SRCDS_APPID
Default Value: 896660
User Viewable:
User Editable:
[System] LD Library Path

Required to load server libraries.

Environment Variable: LD_LIBRARY_PATH
Default Value: ./linux64
User Viewable:
User Editable:
[V+] Github Package

Environment Variable: GITHUB_PACKAGE
Default Value: Grantapher/ValheimPlus
User Viewable:
User Editable:
[V+] Version

Environment Variable: VERSION
Default Value: latest
User Viewable:
User Editable:
[V+] MATCH

Environment Variable: MATCH
Default Value: UnixServer.zip
User Viewable:
User Editable:
[System] Filter

Environment Variable: FILTER
Default Value: /^\(Filename:.*Line:[[:space:]]+[[:digit:]]+\)$/d; /^([[:space:]]+)?$/d
User Viewable:
User Editable:
[System] Shutdown Command

Environment Variable: STOP
Default Value: kill -2 $!; wait;
User Viewable:
User Editable:
Install Script
#!/bin/bash
# steamcmd Base Installation Script

clear
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'
echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${YELLOW}Valheim+ Installscript${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq wget

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${YELLOW}download and install steamcmd${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
echo -e "${GREEN}...done${NC}"

echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${YELLOW}install Valheim with SteamCMD${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
echo -e "${GREEN}...done${NC}"

echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${YELLOW}downloading V+ from Github${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"

## get release info and download links
LATEST_JSON=$(curl --silent "https://api.github.com/repos/${GITHUB_PACKAGE}/releases/latest")
RELEASES=$(curl --silent "https://api.github.com/repos/${GITHUB_PACKAGE}/releases")

if [ -z "${VERSION}" ] || [ "${VERSION}" == "latest" ]; then
    DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})
else
    VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .tag_name')
    if [ "${VERSION}" == "${VERSION_CHECK}" ]; then
        DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})
    else
        echo -e "defaulting to latest release"
        DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)
    fi
fi

cd /mnt/server
wget -N $DOWNLOAD_LINK
unzip -o $MATCH
rm -fR $MATCH
echo -e "${GREEN}...done${NC}"

echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${GREEN}Installation completed${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash