Egg Repository

Pterodactyl Community Egg Repository

The Isle

The Isle is an open beta with an open-world survival game where players choose from three factions in an attempt to survive a fierce island. Hunt. Prey. Survive.

Read Me

The Isle Evrima

The Isle is an open beta with an open-world survival game where players choose from three factions in an attempt to survive a fierce island. Hunt. Prey. Survive.

Server Ports

The Isle requires 3 ports

Portdefault
Game7777
Rcon9999
Queue10000
Yolks
NameTag
ghcr.io/ptero-eggs/steamcmd:debianghcr.io/ptero-eggs/steamcmd:debian
Variables and Startup

Startup Command

/home/container/TheIsle/Binaries/Linux/TheIsleServer-Linux-Shipping -Port=$SERVER_PORT -ini:Engine:[EpicOnlineServices]:DedicatedServerClientId=xyza7891gk5PRo3J7G9puCJGFJjmEguW -ini:Engine:[EpicOnlineServices]:DedicatedServerClientSecret=pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8

Variables

Server Name

Sets the name for the server

Environment Variable: SERVER_NAME
Default Value: A Pterodactyl server
User Viewable:
User Editable:
Player Count

Environment Variable: PLAYER_COUNT
Default Value: 100
User Viewable:
User Editable:
Allow Replay

Enable or disable Replay

Environment Variable: ALLOW_REPLAY
Default Value: false
User Viewable:
User Editable:
Humans

Enable or disable humans

Environment Variable: HUMANS
Default Value: false
User Viewable:
User Editable:
Enable Dynamic weather

Enable or disable dynamic weather

Environment Variable: DYNAMIC_WEATHER
Default Value: true
User Viewable:
User Editable:
RCON

Enable RCON

Environment Variable: RCON
Default Value: false
User Viewable:
User Editable:
Rcon Port

Environment Variable: RCON_PORT
Default Value: 44000
User Viewable:
User Editable:
RCON Password

Environment Variable: RCON_PASSWORD
Default Value:
User Viewable:
User Editable:
Enable Queue

Enable the queue

Environment Variable: ENABLE_QUEUE
Default Value: true
User Viewable:
User Editable:
Queue Port

Environment Variable: QUEUE_PORT
Default Value: 44000
User Viewable:
User Editable:
Discord

Environment Variable: DISCORD
Default Value: norden
User Viewable:
User Editable:
Server Password

Enable server password

Environment Variable: SERVER_PASSWORD_ENABLED
Default Value: false
User Viewable:
User Editable:
Server Password

The password of the server

Environment Variable: SERVER_PASSWORD
Default Value: No password
User Viewable:
User Editable:
Auto Update

Auto update on restart

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
Beta branch of a steam app.

Environment Variable: SRCDS_BETAID
Default Value: evrima
User Viewable:
User Editable:
App id

Environment Variable: SRCDS_APPID
Default Value: 412680
User Viewable:
User Editable:
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

# The Isle
mkdir -p /mnt/server/TheIsle/Saved/Config/LinuxServer
#Config File
cat > /mnt/server/TheIsle/Saved/Config/LinuxServer/Game.ini << ENDOFFILE
[/Script/TheIsle.TIGameSession]
ServerName=${SERVER_NAME}
MaxPlayerCount=${PLAYER_COUNT}
MapName=Gateway
bRconEnabled=${RCON}
RconPort=${RCON_PORT}
RconPassword=${RCON_PASSWORD}
bServerPassword=${SERVER_PASSWORD_ENABLED}
ServerPassword=${SERVER_PASSWORD}
bServerDynamicWeather=${DYNAMIC_WEATHER}
bAllowReplay=${ALLOW_REPLAY}
bEnableHumans=${HUMANS}
bQueueEnabled=${ENABLE_QUEUE}
QueuePort=${QUEUE_PORT}
-
[/Script/TheIsle.TIGameStateBase]
AdminsSteamIDs=${ADMINSTEAMID}
ENDOFFILE
#Hotfix
cat > /mnt/server/TheIsle/Saved/Config/LinuxServer/Engine.ini << ENDOFFILE
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/SoundUtilities/Content
Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
Paths=../../../Engine/Plugins/Runtime/WebBrowserWidget/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
Paths=../../../TheIsle/Plugins/SteamCore/Content
Paths=../../../TheIsle/Plugins/RVTObjectLandscapeBlending/Content
Paths=../../../Engine/Plugins/Runtime/Nvidia/DLSS/Content
Paths=../../../TheIsle/Plugins/DonMeshPainting/Content
Paths=../../../TheIsle/Plugins/UIPF/Content
Paths=../../../TheIsle/Plugins/EOSCore/Content
Paths=../../../Engine/Plugins/Experimental/ControlRig/Content
Paths=../../../Engine/Plugins/Runtime/Nvidia/DLSSMoviePipelineSupport/Content
Paths=../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content
Paths=../../../Engine/Plugins/Compositing/OpenColorIO/Content
Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
Paths=../../../TheIsle/Plugins/ImpostorBaker/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content
Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
Paths=../../../Engine/Plugins/Experimental/MotoSynth/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
Paths=../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content
Paths=../../../Engine/Plugins/Runtime/OpenXR/Content
Paths=../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content
Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content

[EpicOnlineServices]
DedicatedServerClientId=xyza7891gk5PRo3J7G9puCJGFJjmEguW
DedicatedServerClientSecret=pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8
ENDOFFILE

chmod -R 777 /mnt/server/TheIsle/Saved/Config/LinuxServer

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash