The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.
The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.
The server requires at least 4096MB to run properly. This is mostly needed for the startup only, once it is running (depending on your world size) it should consume less.
Due to Oxide/uMod not supporting the staging branch, you will not be able to Mod this server.
Wulf (Community Admin on Oxidemod/uMod):
"We only release builds for the release/public branch of Rust, so if you'd like to use it on any other branch, you'd need to manually patch it yourself using our patcher tool founder under the Snapshots repo. To switch a different Rust branch, just use the -beta tag with SteamCMD and the branch name."
Ports required to run the server.
Port | default |
---|---|
Game and Query | 28015 UDP |
RCON | 28016 TCP |
Name | Tag |
---|---|
ghcr.io/pterodactyl/games:rust | ghcr.io/pterodactyl/games:rust |
Name | Description | Environment Variable | Default Value | User Viewable | User Editable |
---|---|---|---|---|---|
Server Name | The name of your server in the public server list. | HOSTNAME | A Rust Staging Server | Yes | Yes |
Level | The world file for Rust to use. | LEVEL | Procedural Map | Yes | Yes |
Description | The description under your server title. Commonly used for rules & info. Use \n for newlines. | DESCRIPTION | Powered by Pterodactyl | Yes | Yes |
URL | The URL for your server. This is what comes up when clicking the "Visit Website" button. | SERVER_URL | http://pterodactyl.io | Yes | Yes |
World Size | The world size for a procedural map. | WORLD_SIZE | 3000 | Yes | Yes |
World Seed | The seed for a procedural map. | WORLD_SEED | Yes | Yes | |
Max Players | The maximum amount of players allowed in the server at once. | MAX_PLAYERS | 50 | Yes | Yes |
Server Image | The header image for the top of your server listing. | SERVER_IMG | Yes | Yes | |
RCON Port | Port for RCON connections. | RCON_PORT | 28016 | Yes | No |
RCON Password | RCON access password. | RCON_PASS | CHANGEME | Yes | Yes |
Save Interval | Sets the server’s auto-save interval in seconds. | SAVEINTERVAL | 60 | Yes | Yes |
Branch | Select the branch to install, such as staging or workcart | SRCDS_BETAID | staging | Yes | Yes |
App Port | Port for the Rust+ App. -1 to disable. | APP_PORT | 28082 | Yes | No |
Server Logo | The circular server logo for the Rust+ app. | SERVER_LOGO | Yes | Yes | |
SRCDS_APPID | SRCDS_APPID | 258550 | No | No |
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"