Egg Repository

Pterodactyl Community Egg Repository

No One Survived

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

Read Me

No One Survived

STEAM

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

Minimum RAM warning

Minimum required memory to run the server. 2GB is recommended. 4GB+ is preferred

Minimum Sorage warning

Minimum required storage to run the server. 3GB is recommended.

Server Ports

Ports required to run the server in a table format.

Port default
Game 5761
Query 27015

Both TCP and UDP

Yolks
NameTag
ghcr.io/ptero-eggs/yolks:wine_stagingghcr.io/ptero-eggs/yolks:wine_staging
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
WindowsWINDOWS_INSTALL1NoNo
App idSRCDS_APPID2329680NoNo
Auto updateAuto update the server on restartAUTO_UPDATE1YesYes
WINEDEBUGWINEDEBUG-allNoNo
WINEARCHWINEARCHwin64NoNo
WINEPATHWINEPATH/home/containerNoNo
WINETRICKS_RUNWINETRICKS_RUNvcrun2022 corefontsNoNo
Query PortQUERY_PORT27015YesNo
Steam NetworkingEnable or disable steam networking. Leave this to False as with True it will fail to start!STEAM_NETWORKINGFalseYesYes
Server save nameThe name of the archive, which is also the archive loaded by default.SERVER_SAVE_NAMEMySaveYesYes
Server nameThe name of the serverSERVER_NAMETestYesYes
Toggle server passwordTrue indicates that the server needs a password and False indicates that it does not need a password.SERVER_NEED_PASSWORDFalseYesYes
Server passwordThe password for the server. Only works if 'Toggle server password' is set to TrueSERVER_PASSWORDYesYes
Server playersThe maximum amount of players the server can joinSERVER_PLAYERS50YesNo
Number of zombiesNumber of zombies generated by the wave of corpse tide (25-100).SERVER_NUM_ZOMBIES50YesYes
Server regionAll = non-registered region, AF = Africa, AS = Asia, EU = Europe, NA = North America, OC = Oceania, and SA = South America.SERVER_REGIONAllYesYes
Server admin passwordServer administrator passwordSERVER_ADMIN_PASSWORDYesYes
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"