Egg Repository

Pterodactyl Community Egg Repository

No One Survived

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

Read Me

No One Survived

STEAM

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

Minimum RAM warning

Minimum required memory to run the server. 2GB is recommended. 4GB+ is preferred

Minimum Sorage warning

Minimum required storage to run the server. 3GB is recommended.

Server Ports

Ports required to run the server in a table format.

Portdefault
Game5761
Query27015

Both TCP and UDP

Yolks
NameTag
ghcr.io/ptero-eggs/yolks:wine_latestghcr.io/ptero-eggs/yolks:wine_latest
Variables and Startup

Startup Command

wine WRSHServer.exe -server -log -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}}

Variables

Windows

Environment Variable: WINDOWS_INSTALL
Default Value: 1
User Viewable:
User Editable:
App id

Environment Variable: SRCDS_APPID
Default Value: 2329680
User Viewable:
User Editable:
Auto update

Auto update the server on restart

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
WINEDEBUG

Environment Variable: WINEDEBUG
Default Value: -all
User Viewable:
User Editable:
WINEARCH

Environment Variable: WINEARCH
Default Value: win64
User Viewable:
User Editable:
WINEPATH

Environment Variable: WINEPATH
Default Value: /home/container
User Viewable:
User Editable:
WINETRICKS_RUN

Environment Variable: WINETRICKS_RUN
Default Value: vcrun2022 corefonts
User Viewable:
User Editable:
Query Port

Environment Variable: QUERY_PORT
Default Value: 27015
User Viewable:
User Editable:
Steam Networking

Enable or disable steam networking. Leave this to False as with True it will fail to start!

Environment Variable: STEAM_NETWORKING
Default Value: False
User Viewable:
User Editable:
Server save name

The name of the archive, which is also the archive loaded by default.

Environment Variable: SERVER_SAVE_NAME
Default Value: MySave
User Viewable:
User Editable:
Server name

The name of the server

Environment Variable: SERVER_NAME
Default Value: Test
User Viewable:
User Editable:
Toggle server password

True indicates that the server needs a password and False indicates that it does not need a password.

Environment Variable: SERVER_NEED_PASSWORD
Default Value: False
User Viewable:
User Editable:
Server password

The password for the server. Only works if 'Toggle server password' is set to True

Environment Variable: SERVER_PASSWORD
Default Value:
User Viewable:
User Editable:
Server players

The maximum amount of players the server can join

Environment Variable: SERVER_PLAYERS
Default Value: 50
User Viewable:
User Editable:
Number of zombies

Number of zombies generated by the wave of corpse tide (25-100).

Environment Variable: SERVER_NUM_ZOMBIES
Default Value: 50
User Viewable:
User Editable:
Server region

All = non-registered region, AF = Africa, AS = Asia, EU = Europe, NA = North America, OC = Oceania, and SA = South America.

Environment Variable: SERVER_REGION
Default Value: All
User Viewable:
User Editable:
Server admin password

Server administrator password

Environment Variable: SERVER_ADMIN_PASSWORD
Default Value:
User Viewable:
User Editable:
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash