Egg Repository

Pterodactyl Community Egg Repository

Longvinter

Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.

Read Me

Longvinter

Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.


Server Ports

  • Default server ports are listed below, but all three ports can be changed freely.
  • Note: The query ports does not seem to be used at all at the moment (at least on the linux server).
Port Default
Game (Primary Port in Pterodactyl) 7777 (UDP)
Query 27015 (UDP/TCP)
Query +1 27016 (UDP/TCP)

Installation/System Requirements

Minimum
RAM 2048 MiB
Storage 2 GB

Known Errors/Warnings

The following errors or warnings you see in the console can safely be ignored:

[2022.05.15-00.07.35:353][508]LogEOS: Error: UpdateSession: 
Successfully updated session 'Test' with ID '18exxxxxxxxxxxxxxxxxxxxxxxxxxxxx'

ā†‘ This error is displayed regularly, but does not affect the server functions. An open issue already exists in the developers repository.

Yolks
NameTag
ghcr.io/ptero-eggs/yolks:debianghcr.io/ptero-eggs/yolks:debian
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
Server NameName of the server, appears in Game browser.SERVER_NAMEPterodactyl Longvinter ServerYesYes
Server TagIt's the tag that allows for easier search of the server. Please don't use the word OFFICIAL on it. And only place one tag.SERVER_TAGPterodactylYesYes
Max PlayersMaximum allowed players that can connect at any given time.MAX_PLAYERS32YesYes
Server MOTDServer message that is on a signs around the island.SERVER_MOTDWelcome to Pterodactyl Island!YesYes
Server PasswordAdd you password here. Use only number and letters. If left empty there is no password on the server.SERVER_PASSWORDYesYes
Community WebsiteAllows you to promote a website on a same place where the server message is shown. This link can be opened in-game.COMMUNITY_WEBSITEpterodactyl.ioYesYes
Admin EOS Account IDHere you can add all the admins that you want to have in the server. If you want to add multiple separate the ID's with single space. The ID is found in-game under Options > General.ADMIN_IDYesYes
Enable PVPHere you write true or false if you want to enable/disable Player versus Player fights.ENABLE_PVPtrueYesYes
Tent DecayHere you write true or false if you want to enable/disable tent decay to make sure there isn't an abundant number of abandoned tents in the server.ENABLE_TENTDECAYtrueYesYes
Max TentsMaximum allowed of tents that players that can place in the serverMAX_TENTS2YesYes
Auto UpdateUpdates gamefiles when reinstalling. Otherwise the server is freshly installed and you will loose your savegames.AUTO_UPDATE1YesYes
Query PortQuery port used by steamQUERY_PORT27015YesNo
App IDSRCDS_APPID1007NoNo
Install Script
#!/bin/bash

# File: Pterodactyl Longvinter Egg - egg-longvinter.json
# Authors: TuEye
# Date: 2022/05/15
# License: MIT License


## Install Git LFS
curl -s https://packagecloud.io/install/repositories/github/git-lfs/script.deb.sh | bash
apt -y install git-lfs

if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit


# Set up 32 and 64 bit libraries
mkdir -p /mnt/server/.steam/sdk{32,64}
cp -v linux32/steamclient.so /mnt/server/.steam/sdk32/steamclient.so
cp -v linux64/steamclient.so /mnt/server/.steam/sdk64/steamclient.so

## Longvinter setup
# If not using auto update and gamedir exist, remove it
if [ ! "${AUTO_UPDATE}" ] && [ -d "$HOME/longvinter-linux-server" ]; then
    echo -e "\nDelete game dir\n"
    rm -r $HOME/longvinter-linux-server
fi

# Clone Longvinter Dedicated Server repo or do auto update if activated
cd $HOME
if [ ! -d "$HOME/longvinter-linux-server" ]; then
    git clone "https://github.com/Uuvana-Studios/longvinter-linux-server.git"
elif [ "${AUTO_UPDATE}" ]; then
    echo -e "\nUpdating gamefiles\n"
    cd $HOME/longvinter-linux-server
    git config pull.rebase false
    git restore .
    git stash
    git pull "https://github.com/Uuvana-Studios/longvinter-linux-server.git" main
fi
chmod -R ugo+rwx $HOME/longvinter-linux-server/


# Create base config if not exist
if [ ! -f $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini ]; then
    echo -e "\nCreating game config\n"
    cp $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini.default $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini
    if ! grep -q "ServerTag=" "$HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini"; then
        sed -i '/^ServerName=.*/a ServerTag=Default' $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini
    fi
fi

echo -e "\nLongvinter Dedicated Server successfully installed!\n"