This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel, substituting the official Valve engine binaries with the ReHLDS binaries.
This is for older games like CS 1.6 (default game) and other servers that still run on the older HLDS server under id 90
ReHLDS is a reverse engineered build of the original HLDS (build 6152/6153), and provides a number of fixes and improvements over the vanilla engine files, while remaining compatible with vanilla clients.
Github: https://github.com/dreamstalker/rehlds
HLDS servers require up to 6 ports
Port | default |
---|---|
Game/rcon | 27015 |
HLTV | 27020 |
VAC | 26900 |
Name | Tag |
---|---|
ghcr.io/ptero-eggs/games:source | ghcr.io/ptero-eggs/games:source |
Name | Description | Environment Variable | Default Value | User Viewable | User Editable |
---|---|---|---|---|---|
Game ID | The ID corresponding to the game to download and run using HLDS. The HLDS server ID is 90. This should not be changed. | SRCDS_APPID | 90 | No | No |
Game Name | The name corresponding to the game to download and run using HLDS. all the HLDS server names are here - https://developer.valvesoftware.com/wiki/Dedicated_Server_Name_Enumeration | HLDS_GAME | valve | Yes | No |
Map | The default map for the server. | SRCDS_MAP | crossfire | Yes | Yes |
VAC port | Specifies the VAC port the server should use. Default is 26900. | VAC_PORT | 26900 | Yes | No |
ReHLDS Version | The version of ReHLDS to install, or 'latest' for the latest release. | VERSION | latest | No | No |
Validate | Validate game files on update. Recommended to turn off with ReHLDS due to SteamCMD overwriting its changes | VALIDATE | 0 | No | No |
Steam Username | Username associated wanted to be used. Not needed. | STEAM_USER | Yes | Yes | |
Steam Password | Steam Password for account. | STEAM_PASS | Yes | Yes | |
Steam Auth | Steam authenticator code for the account | STEAM_AUTH | Yes | Yes | |
Beta branch | Leave empty for the public branch, for the legacy version select steam_legacy. | SRCDS_BETAID | Yes | Yes | |
Auto update | Auto update on restart | AUTO_UPDATE | 0 | Yes | Yes |
#!/bin/bash
# SRCDS Base Installation Script
#
# Server Files: /mnt/server
# just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_set_config 90 mod ${HLDS_GAME} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
# Github Release Grabber script
## get release info and download links
LATEST_JSON=$(curl --silent "https://api.github.com/repos/dreamstalker/rehlds/releases/latest")
RELEASES=$(curl --silent "https://api.github.com/repos/dreamstalker/rehlds/releases")
MATCH="rehlds-bin"
if [ -z "${VERSION}" ] || [ "${VERSION}" == "latest" ]; then
DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})
else
VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .tag_name')
if [ "${VERSION}" == "${VERSION_CHECK}" ]; then
DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -Ei ${MATCH})
else
echo -e "defaulting to latest release"
DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)
fi
fi
cd /tmp
curl -sSL -o rehlds-bin.zip ${DOWNLOAD_URL}
unzip -q -o rehlds-bin.zip
cp -r /tmp/bin/linux32/* /mnt/server
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"