Egg Repository

Pterodactyl Community Egg Repository

Custom ReHLDS Engine Game

This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel, substituting the official Valve engine binaries with the ReHLDS binaries.

Read Me

HLDS Servers

This is for older games like CS 1.6 (default game) and other servers that still run on the older HLDS server under id 90

ReHLDS

ReHLDS is a reverse engineered build of the original HLDS (build 6152/6153), and provides a number of fixes and improvements over the vanilla engine files, while remaining compatible with vanilla clients.

Github: https://github.com/dreamstalker/rehlds

Server Ports

HLDS servers require up to 6 ports

Port default
Game/rcon 27015
HLTV 27020
VAC 26900
Yolks
NameTag
ghcr.io/ptero-eggs/games:sourceghcr.io/ptero-eggs/games:source
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
Game IDThe ID corresponding to the game to download and run using HLDS. The HLDS server ID is 90. This should not be changed.SRCDS_APPID90NoNo
Game NameThe name corresponding to the game to download and run using HLDS. all the HLDS server names are here - https://developer.valvesoftware.com/wiki/Dedicated_Server_Name_EnumerationHLDS_GAMEvalveYesNo
MapThe default map for the server.SRCDS_MAPcrossfireYesYes
VAC portSpecifies the VAC port the server should use. Default is 26900.VAC_PORT26900YesNo
ReHLDS VersionThe version of ReHLDS to install, or 'latest' for the latest release.VERSIONlatestNoNo
ValidateValidate game files on update. Recommended to turn off with ReHLDS due to SteamCMD overwriting its changesVALIDATE0NoNo
Steam UsernameUsername associated wanted to be used. Not needed.STEAM_USERYesYes
Steam PasswordSteam Password for account.STEAM_PASSYesYes
Steam AuthSteam authenticator code for the accountSTEAM_AUTHYesYes
Beta branchLeave empty for the public branch, for the legacy version select steam_legacy.SRCDS_BETAIDYesYes
Auto updateAuto update on restartAUTO_UPDATE0YesYes
Install Script
#!/bin/bash
# SRCDS Base Installation Script
#
# Server Files: /mnt/server

# just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server


## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH}  +app_set_config 90 mod ${HLDS_GAME} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit


## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so


# Github Release Grabber script
## get release info and download links
LATEST_JSON=$(curl --silent "https://api.github.com/repos/dreamstalker/rehlds/releases/latest")
RELEASES=$(curl --silent "https://api.github.com/repos/dreamstalker/rehlds/releases")
MATCH="rehlds-bin"

if [ -z "${VERSION}" ] || [ "${VERSION}" == "latest" ]; then
    DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})
else
    VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .tag_name')
    if [ "${VERSION}" == "${VERSION_CHECK}" ]; then
        DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -Ei ${MATCH})
    else
        echo -e "defaulting to latest release"
        DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)
    fi
fi

cd /tmp
curl -sSL -o rehlds-bin.zip ${DOWNLOAD_URL}
unzip -q -o rehlds-bin.zip

cp -r /tmp/bin/linux32/* /mnt/server

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"