Egg Repository

Pterodactyl Community Egg Repository

Frozen Flame

Frozen Flame Dedicated Server

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Frozen Flame Dedicated Server

Frozen Flame is a Survival RPG set in the vast world of Arсana, an ancient land once governed by the Dragons.

Server Ports

Port default
Game 7777
Query 25575
RCON 27015

Server configuration

The documentation can be found here: Dedicated server documentation

Steam Page Steam

Yolks
NameTag
ghcr.io/ptero-eggs/steamcmd:debianghcr.io/ptero-eggs/steamcmd:debian
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
App IDFrozen Flame steam app id for auto updates. Leave blank to avoid auto update.SRCDS_APPID1348640NoNo
Max PlayersMaximum player countMAX_PLAYERS10YesYes
Query PortThe query port.QUERY_PORT25575YesYes
Server NameThe server nameSERVER_NAMEMy Frozen Flame ServerYesYes
Server PasswordThe server passwordSERVER_PASSWORDYesYes
Auto UpdateAuto update server softwareAUTO_UPDATE1YesYes
Rcon PortRCON_PORT27015YesNo
Rcon passwordRCON_PASSWORDYesYes
Install Script
!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'


## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

mkdir -p /mnt/server/FrozenFlame/Saved/Config/LinuxServer

cd /mnt/server/FrozenFlame/Saved/Config/LinuxServer

FILE=/mnt/server/FrozenFlame/Saved/Config/LinuxServer/Game.ini
if [ -f "$FILE" ]; then
    echo "Config file already exits. updating."
    mv Game.ini Game.ini.back
    curl -sSL o Game.ini https://raw.githubusercontent.com/DreamsideInteractive/FrozenFlameServer/main/Game.ini
else 
    echo "Downloading a config file"
    curl -sSL -o Game.ini https://raw.githubusercontent.com/DreamsideInteractive/FrozenFlameServer/main/Game.ini
fi


echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"