!/bin/bash
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps
cd /mnt/server/steamcmd
chown -R root:root /mnt
export HOME=/mnt/server
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
mkdir -p /mnt/server/FrozenFlame/Saved/Config/LinuxServer
cd /mnt/server/FrozenFlame/Saved/Config/LinuxServer
FILE=/mnt/server/FrozenFlame/Saved/Config/LinuxServer/Game.ini
if [ -f "$FILE" ]; then
echo "Config file already exits. updating."
mv Game.ini Game.ini.back
curl -sSL o Game.ini https://raw.githubusercontent.com/DreamsideInteractive/FrozenFlameServer/main/Game.ini
else
echo "Downloading a config file"
curl -sSL -o Game.ini https://raw.githubusercontent.com/DreamsideInteractive/FrozenFlameServer/main/Game.ini
fi
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"