Egg Repository

Pterodactyl Community Egg Repository

DDNet

Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!

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DDNet

Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!

This game does not have a Anonymous Server Comp for the Server Files. To pull this you need to own the game on Steam and fill both the STEAM_USER and STEAM_PASS variables prior to installation as it packages the Server Executable into the base games files

For all added edits, these are found under ddnet/data/autoexec_server.cfg

Server Port

Port default
Game 8303

Hardware Requirements

Storage RAM CPU
2.0GiB 250MiB 🥔
Yolks
NameTag
Debianghcr.io/ptero-eggs/steamcmd:debian
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
Auto UpdateUpdates server on startupAUTO_UPDATE1YesYes
Steam AppIDSRCDS_APPID412220NoNo
Steam UserRequired for File InstallationSTEAM_USERNoNo
Steam PasswordRequired for File InstallationSTEAM_PASSNoNo
Server NameSERVER_NAMEA Pterodactyl DDNet ServerYesYes
Server PasswordSERVER_PASSYesYes
Server MapMap used on Startup - https://ddnet.org/settingscommands/#server-settingsSERVER_MAPSunny Side UpYesYes
Public Server1 for Public // 0 for PrivatePUBLIC_SERVER0YesYes
Max PlayersMAX_PLAYERS64YesYes
Install Script
#!/bin/bash
# steamcmd Base Installation Script
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## End
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"