Egg Repository

Pterodactyl Community Egg Repository

Astroneer Dedicated Server

A game of aerospace industry and interplanetary exploration.

Read Me

Astroneer

Steam description : Explore and reshape distant worlds! Astroneer is set during the gold rush of the 25th century: players must explore the farthest reaches of space, risking their lives and resources in a hostile environment for a chance to become a millionaire.

Install notes

The following variables are required to prevent the server to crash on startup :

  • Public IP : Used to register the server. Must be the IP used to join the server.
  • Server Owner Name : Steam username of the server owner. It also set the given user as owner and administrator of the server.
  • Server Owner Guid : Steam id of the server owner. It also set the given user as owner and administrator of the server. ((Steam FAQ)[https://help.steampowered.com/en/faqs/view/2816-BE67-5B69-0FEC])

Minimum RAM warning

Astroneer required at least 700MiB to run. If more than one player will connect, 1GiB seems to be a minimum.

Minimum Storage warning

Astroneer required at least 3GiB. The size may increase with larger save file.

Server Ports

Astroneer requires a single port to run.

Portdefault
Game27000

Notes

27000 is the default port, but any port can be used.

Client Configuration

To be able to connect to the server you need to edit Engine.ini (located at %LocalAppData%\Astro\Saved\Config\WindowsNoEditor\Engine.ini) on every player's computer by adding the following :

[SystemSettings]
net.AllowEncryption=False
Yolks
NameTag
ghcr.io/ptero-eggs/steamcmd:protonghcr.io/ptero-eggs/steamcmd:proton
Variables and Startup

Startup Command

proton run ./Astro/Binaries/Win64/AstroServer-Win64-Shipping.exe

Variables

Public IP

Public IP to connect to the server.

Environment Variable: PUBLIC_IP
Default Value:
User Viewable:
User Editable:
Server Owner Name

Steam username of the server owner

Environment Variable: OWNER_NAME
Default Value:
User Viewable:
User Editable:
Server Owner Guid

Steam id of the server owner

Environment Variable: OWNER_GUID
Default Value:
User Viewable:
User Editable:
Server Password

If specified, players must provide this password to join the server.

Environment Variable: SERVER_PWD
Default Value:
User Viewable:
User Editable:
Automatic Updates

Quickly checks for any server updates on startup, and updates if necessary. (1 Enable | 0 Disable)

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
[Advanced] Windows Install

Windows Install

Environment Variable: WINDOWS_INSTALL
Default Value: 1
User Viewable:
User Editable:
[Advanced] Steam App ID

Environment Variable: SRCDS_APPID
Default Value: 728470
User Viewable:
User Editable:
PROTON_LOG

Environment Variable: PROTON_LOG
Default Value: 1
User Viewable:
User Editable:
Server Name

Environment Variable: SERVER_NAME
Default Value: Pterodactyl hosted Server
User Viewable:
User Editable:
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
## install end
echo "-----------------------------------------"
echo "Install steamcmd"
echo "-----------------------------------------"
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
## install end
echo "-----------------------------------------"
echo "Install game"
echo "-----------------------------------------"
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash