Egg Repository

Pterodactyl Community Egg Repository

Astroneer Dedicated Server

A game of aerospace industry and interplanetary exploration.

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Astroneer

Steam description : Explore and reshape distant worlds! Astroneer is set during the gold rush of the 25th century: players must explore the farthest reaches of space, risking their lives and resources in a hostile environment for a chance to become a millionaire.

Install notes

The following variables are required to prevent the server to crash on startup :

  • Public IP : Used to register the server. Must be the IP used to join the server.
  • Server Owner Name : Steam username of the server owner. It also set the given user as owner and administrator of the server.
  • Server Owner Guid : Steam id of the server owner. It also set the given user as owner and administrator of the server. ((Steam FAQ)[https://help.steampowered.com/en/faqs/view/2816-BE67-5B69-0FEC])

Minimum RAM warning

Astroneer required at least 700MiB to run. If more than one player will connect, 1GiB seems to be a minimum.

Minimum Storage warning

Astroneer required at least 3GiB. The size may increase with larger save file.

Server Ports

Astroneer requires a single port to run.

Port default
Game 27000

Notes

27000 is the default port, but any port can be used.

Client Configuration

To be able to connect to the server you need to edit Engine.ini (located at %LocalAppData%\Astro\Saved\Config\WindowsNoEditor\Engine.ini) on every player's computer by adding the following :

[SystemSettings]
net.AllowEncryption=False
Yolks
NameTag
ghcr.io/ptero-eggs/steamcmd:protonghcr.io/ptero-eggs/steamcmd:proton
Variables
NameDescriptionEnvironment VariableDefault ValueUser ViewableUser Editable
Public IPPublic IP to connect to the server.PUBLIC_IPYesYes
Server Owner NameSteam username of the server ownerOWNER_NAMEYesYes
Server Owner GuidSteam id of the server ownerOWNER_GUIDYesYes
Server PasswordIf specified, players must provide this password to join the server.SERVER_PWDYesYes
Automatic UpdatesQuickly checks for any server updates on startup, and updates if necessary. (1 Enable | 0 Disable)AUTO_UPDATE1YesYes
[Advanced] Windows InstallWindows InstallWINDOWS_INSTALL1YesNo
[Advanced] Steam App IDSRCDS_APPID728470NoNo
PROTON_LOGPROTON_LOG1NoNo
Server NameSERVER_NAMEPterodactyl hosted ServerYesYes
Install Script
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
## install end
echo "-----------------------------------------"
echo "Install steamcmd"
echo "-----------------------------------------"
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
## install end
echo "-----------------------------------------"
echo "Install game"
echo "-----------------------------------------"
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"