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Pterodactyl Community Egg Repository

Ark: Survival Evolved

As a man or woman stranded, naked, freezing, and starving on the unforgiving shores of a mysterious island called ARK, use your skill and cunning to kill or tame and ride the plethora of leviathan dinosaurs and other primeval creatures roaming the land. Hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements and store valuables, all while teaming up with (or preying upon) hundreds of other players to survive, dominate... and escape! — Gamepedia: ARK

Read Me

Ark: Survival Evolved

Steam Description : As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!

Recommended server settings

Minimum RAM

This server requires about 4096M to run with no players on a default map. Although it is recommended to run 6144M by the ARK creators, specific DLC maps will increase this requirement, such as Genesis 2 requiring over 13,440M to start.

See the following - https://ark.gamepedia.com/Dedicated_Server_Setup#Hardware

RCON

The server requires a local RCON connection to function. You will see RCON connection refused messages until the server has successfully started and connects to the RCON, which can take anywhere from 10 to 20 minutes. The RCON Port is only required for external RCON connections.

Server Ports

PortDefault
Game7777
Raw UDP7778
Query27015
RCON (optional)27020
Yolks
NameTag
ghcr.io/ptero-eggs/games:sourceghcr.io/ptero-eggs/games:source
Variables and Startup

Startup Command

rmv() { echo "stopping server"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} saveworld &&rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo "Server Closed"; exit; }; trap rmv 15 2; cd ShooterGame/Binaries/Linux && ./ShooterGameServer {{SERVER_MAP}}?listen?SessionName="{{SESSION_NAME}}"?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?Port={{SERVER_PORT}}?RCONPort={{RCON_PORT}}?QueryPort={{QUERY_PORT}}?RCONEnabled=True?MaxPlayers={{MAX_PLAYERS}}?GameModIds=\"{{MOD_ID}}\"$( [ "$BATTLE_EYE" == "1" ] || printf %s ' -NoBattlEye' ) -server -automanagedmods {{ARGS}} -log & ARK_PID=$! ; until echo "waiting for rcon connection..."; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done

Variables

Server Password

If specified, players must provide this password to join the server.

Environment Variable: ARK_PASSWORD
Default Value:
User Viewable:
User Editable:
Admin Password

If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.

Environment Variable: ARK_ADMIN_PASSWORD
Default Value: PleaseChangeMe
User Viewable:
User Editable:
Server Map

Available Maps: TheIsland, TheCenter, Ragnarok, ScorchedEarth_P, Aberration_P, Extinction, Valguero_P, Genesis, CrystalIsles, Gen2, Fjordur

Environment Variable: SERVER_MAP
Default Value: TheIsland
User Viewable:
User Editable:
Server Name

ARK server name

Environment Variable: SESSION_NAME
Default Value: A Pterodactyl Hosted ARK Server
User Viewable:
User Editable:
Rcon Port

ARK rcon port used by rcon tools.

Environment Variable: RCON_PORT
Default Value: 27020
User Viewable:
User Editable:
Query Port

ARK query port used by steam server browser and ark client server browser.

Environment Variable: QUERY_PORT
Default Value: 27015
User Viewable:
User Editable:
Auto-update server

Enable auto-updating from steam

Environment Variable: AUTO_UPDATE
Default Value: 1
User Viewable:
User Editable:
Battle Eye

Enable BattleEye

Environment Variable: BATTLE_EYE
Default Value: 1
User Viewable:
User Editable:
App ID

ARK steam app id for auto updates. Leave blank to avoid auto update.

Environment Variable: SRCDS_APPID
Default Value: 376030
User Viewable:
User Editable:
Additional Arguments

Specify additional launch parameters such as -crossplay. You must include a dash - and separate each parameter with space: -crossplay -exclusivejoin

Environment Variable: ARGS
Default Value:
User Viewable:
User Editable:
Mods

Specifies the order and which mods are loaded. ModIDs need to be comma-separated such as: ModID1,ModID2

Environment Variable: MOD_ID
Default Value:
User Viewable:
User Editable:
Max Players

Specifies the maximum amount of players able to join the server.

Environment Variable: MAX_PLAYERS
Default Value: 12
User Viewable:
User Editable:
Beta Branch

Installs beta branch if specified.

Environment Variable: SRCDS_BETAID
Default Value:
User Viewable:
User Editable:
Install Script
#!/bin/bash

if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

chown -R root:root /mnt
export HOME=/mnt/serve

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so



# Install SteamCMD into server folder
mkdir -p /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux
tar -xzvf /tmp/steamcmd.tar.gz -C /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux

## create a symbolic link for loading mods
cd /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux
ln -sf ../../../../../Steam/steamapps steamapps
Installation Imageghcr.io/ptero-eggs/installers:debianInstallation Entrypointbash